Blackout Ledger
Restore four haunted ledger rows. There is EXACTLY ONE fault in each row AND each column. Scans do not reveal the answer directly: LEFT asks whether the active row’s fault is in columns 1–2; ODD asks whether it is in columns 1 or 3. You have only FIVE scans, so use already-repaired columns to deduce later rows. Tap a cell in the active row to patch it. A wrong patch confirms that cell is safe but spends one of two fuses. Current-row scan results stay visible until repaired.
Controls & scope
Tap the board or named controls. Tab and Enter/Space operate buttons; R restarts. The game-specific failure conditions are described above; terminal results lock input until Restart.
This is an original compact mechanic study, not a copy or full reproduction of the reference game. Research and scope are documented in README.md.
Original code & procedural visuals · Private local collection